Pick187
12-23-2009, 03:09 PM
We are just months away from implementing airsoft into our training. My proposal is to have 4 to 6 officers per training session once a month. Within a year every officer will have gone thru the training. The first years training will be shooting drills in the morning and then force on force scenario training in the afternoon. The following year, mix it up to something like traffic stops in the morning and building searches in the afternoon. This training WILL NOT take any time away from our current firearm training. Airsoft does not replace actually throwing lead down range. I plan on posting my drills on here for many reasons. I want people to pick it apart and show me flaws or what could be changed for the better.
Drill #3 the knife drill
The officer has his airsoft in the holster fully loaded. The officer is introduced to the role player and asked how close he would let the role player get to him before he drew and fired if the suspect was armed with a knife. The officer has to tell the role player to move back till the officer advises that is the distance that he could draw and fire at. The instructor will then ask the role player to come back to the officer and pace it off. When the role player paces it off he will announce how far it is. The role player will then announce he plans to kill the officer, produce a training knife, and at a jog move towards the officer. It will be interesting to see how the officer will react. After the scenario is ended I am sure most officers will tell us that they were not ready and not fair. Have the role player go back and repeat the drill again with the role player closing the gap a little faster. Does the officer just stand there and draw or does he/she move to create a bigger gap while drawing. If the officer just stands there and draw ask what other options there since they probably weren’t able to win the scenario. Get to the point where the officer can move and maybe get a barrier like a table or something between them and the suspect. Get to the point that the officer wins and replay the scenario several times with the officer dominating the scenario and feeling good about moving quickly and drawing and then engaging.
Drill #3 the knife drill
The officer has his airsoft in the holster fully loaded. The officer is introduced to the role player and asked how close he would let the role player get to him before he drew and fired if the suspect was armed with a knife. The officer has to tell the role player to move back till the officer advises that is the distance that he could draw and fire at. The instructor will then ask the role player to come back to the officer and pace it off. When the role player paces it off he will announce how far it is. The role player will then announce he plans to kill the officer, produce a training knife, and at a jog move towards the officer. It will be interesting to see how the officer will react. After the scenario is ended I am sure most officers will tell us that they were not ready and not fair. Have the role player go back and repeat the drill again with the role player closing the gap a little faster. Does the officer just stand there and draw or does he/she move to create a bigger gap while drawing. If the officer just stands there and draw ask what other options there since they probably weren’t able to win the scenario. Get to the point where the officer can move and maybe get a barrier like a table or something between them and the suspect. Get to the point that the officer wins and replay the scenario several times with the officer dominating the scenario and feeling good about moving quickly and drawing and then engaging.